namespace CMSGame { public partial class BattleSceneTest : Node3D { public BattleScene? BattleScene; public override void _Ready() { BattleScene = GetNode("BattleScene"); } public void On_BattleCharacter_MousePressed(Vector3 _) { BattleScene!.HUD.ShowActionMenu(BattleScene.HUD.LastMousePressedPosition); } } }