namespace CMSGame { public partial class BattleActionMenu : VBoxContainer { public VBoxContainer? DynamicActions; public Button? ItemActionButton; public Button? SkillActionButton; public Button? CommandActionButton; public override void _Ready() { this.GetUniqueNode(ref ItemActionButton, nameof(ItemActionButton)); this.GetUniqueNode(ref DynamicActions, nameof(DynamicActions)); this.GetUniqueNode(ref SkillActionButton, nameof(SkillActionButton)); this.GetUniqueNode(ref CommandActionButton, nameof(CommandActionButton)); } } }