[gd_scene load_steps=2 format=3 uid="uid://cx6yq8awwkqv3"] [ext_resource type="Script" path="res://Scenes/BattleScene.cs" id="1_n6bn7"] [node name="BattleScene" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_n6bn7") [node name="Camera2D" type="Camera2D" parent="."] [node name="Characters" type="Node2D" parent="."] [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="HUD" type="Control" parent="CanvasLayer"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="LabelBattleTime" type="Label" parent="CanvasLayer/HUD"] unique_name_in_owner = true layout_mode = 1 offset_right = 41.0 offset_bottom = 26.0 text = "00:00" [node name="ButtonBattlePause" type="Button" parent="CanvasLayer/HUD"] layout_mode = 1 anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -20.0 offset_top = -23.0 offset_right = 20.0 grow_horizontal = 2 grow_vertical = 0 text = "按下 Space 暂停时间" [connection signal="pressed" from="CanvasLayer/HUD/ButtonBattlePause" to="." method="_On_ButtonBattlePause_Pressed"]