namespace CMSGame { public partial class AudioSettingsMenu : VBoxContainer { public GameSettingsNode? Settings; public HSlider? MasterVolumeSlider; public HSlider? MusicVolumeSlider; public HSlider? SoundEffectVolumeSlider; public override void _Ready() { this.GetAutoloadNode(ref Settings, nameof(GameSettingsNode)); MasterVolumeSlider = this.GetUniqueNode(nameof(MasterVolumeSlider)); MusicVolumeSlider = this.GetUniqueNode(nameof(MusicVolumeSlider)); SoundEffectVolumeSlider = this.GetUniqueNode(nameof(SoundEffectVolumeSlider)); } } }