using System.Collections.Generic; namespace CMSGame { public static class BattleGoals { public static readonly BattleGoal Escape = new() { Name = "保命要紧", BasePriority = -50 }; public static readonly BattleGoal SelfRegulatory = new() { Name = "自律行动", BasePriority = 0 }; public static readonly BattleGoal FollowOrder = new() { Name = "服从指令", BasePriority = 50 }; public static List AllGoals() { return new() { Escape, SelfRegulatory, FollowOrder }; } } }