[gd_scene load_steps=2 format=3 uid="uid://blk2uswpo2a7k"] [ext_resource type="Script" path="res://Components/SettingsMenu.cs" id="1_b12ly"] [node name="SettingsMenu" type="VBoxContainer"] script = ExtResource("1_b12ly") [node name="PauseBattleWhenCharacterIsSelectedCheckBox" type="CheckBox" parent="."] unique_name_in_owner = true layout_mode = 2 text = "选中角色时暂停战斗" [node name="TabContainer" type="TabContainer" parent="."] layout_mode = 2 [node name="TabBar" type="TabBar" parent="TabContainer"] layout_mode = 2 [node name="Label" type="Label" parent="TabContainer/TabBar"] layout_mode = 0 offset_right = 40.0 offset_bottom = 23.0 text = "ddd" [node name="TabBar2" type="TabBar" parent="TabContainer"] visible = false layout_mode = 2 [node name="Label" type="Label" parent="TabContainer/TabBar2"] layout_mode = 0 offset_right = 40.0 offset_bottom = 23.0 text = "qqq" [connection signal="toggled" from="PauseBattleWhenCharacterIsSelectedCheckBox" to="." method="On_PauseBattleWhenCharacterIsSelectedCheckBox_Toggled"]