namespace CMSGame { public partial class BattleScene : Node3D { public Popup PauseMenuPopup; public Popup SettingsMenuPopup; public Label BattleTimeLabel; public double Time; public bool IsPause = false; private bool IsPauseBeforePauseMenuPopup = false; public override void _Ready() { PauseMenuPopup = this.GetUniqueNode($"%{nameof(PauseMenuPopup)}"); SettingsMenuPopup = this.GetUniqueNode($"%{nameof(SettingsMenuPopup)}"); BattleTimeLabel = this.GetUniqueNode