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namespace CMSGame
{
public partial class BattleSceneTest : Node3D
{
public BattleScene BattleScene;
public override void _Ready()
{
BattleScene = GetNode<BattleScene>("BattleScene");
}
public void On_BattleCharacter_MousePressed(Vector3 _)
{
BattleScene.HUD.ShowActionMenu(BattleScene.HUD.LastMousePressedPosition);
}
}
}