整理窗口

master
lightyears 2 years ago
parent de08e993eb
commit 462c8050dd
Signed by: lightyears
GPG Key ID: 98D80DDF26D4F2F9

@ -5,6 +5,7 @@
<DefaultItemExcludes>$(DefaultItemExcludes);ScriptTemplates\**\*.cs</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Diagnostics" Version="8.1.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
</ItemGroup>
</Project>

@ -1,10 +1,22 @@
using CommunityToolkit.Diagnostics;
namespace CMSGame
{
public partial class PauseMenu : Popup
public partial class PauseMenu : VBoxContainer
{
public void On_ExitButton_Pressed()
public void On_ResumeBattleButton_Pressed()
{
Hide();
}
public void On_SettingsMenuButton_Pressed()
{
GetNode<Popup>("%SettingsPopup").PopupCentered();
}
public void On_EscapeFromBattleButton_Pressed()
{
ThrowHelper.ThrowNotSupportedException();
}
}
}

@ -1,14 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://c1c87rr8eubhg"]
[ext_resource type="Script" path="res://Components/PauseMenu.cs" id="1_p1e8d"]
[ext_resource type="PackedScene" uid="uid://blk2uswpo2a7k" path="res://Components/SettingsMenu.tscn" id="2_smral"]
[ext_resource type="PackedScene" uid="uid://dpd2tih2iudvb" path="res://Components/SettingsPopup.tscn" id="2_bymub"]
[node name="PauseMenu" type="Popup"]
size = Vector2i(342, 289)
visible = true
script = ExtResource("1_p1e8d")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
[node name="PauseMenu" type="VBoxContainer"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
@ -22,12 +17,27 @@ grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
script = ExtResource("1_p1e8d")
[node name="SettingsMenu" parent="VBoxContainer" instance=ExtResource("2_smral")]
[node name="ResumeBattleButton" type="Button" parent="."]
unique_name_in_owner = true
layout_mode = 2
text = "继续战斗"
[node name="ExitButton" type="Button" parent="VBoxContainer"]
[node name="SettingsMenuButton" type="Button" parent="."]
unique_name_in_owner = true
layout_mode = 2
text = "确认"
text = "游戏设置"
[node name="EscapeFromBattleButton" type="Button" parent="."]
unique_name_in_owner = true
layout_mode = 2
text = "退出战斗"
[node name="SettingsPopup" parent="." instance=ExtResource("2_bymub")]
unique_name_in_owner = true
visible = false
[connection signal="pressed" from="VBoxContainer/ExitButton" to="." method="On_ExitButton_Pressed"]
[connection signal="pressed" from="ResumeBattleButton" to="." method="On_ResumeBattleButton_Pressed"]
[connection signal="pressed" from="SettingsMenuButton" to="." method="On_SettingsMenuButton_Pressed"]
[connection signal="pressed" from="EscapeFromBattleButton" to="." method="On_EscapeFromBattleButton_Pressed"]

@ -2,7 +2,7 @@
[ext_resource type="Script" path="res://Components/SettingsMenu.cs" id="1_b12ly"]
[node name="VBoxContainer" type="VBoxContainer"]
[node name="SettingsMenu" type="VBoxContainer"]
script = ExtResource("1_b12ly")
[node name="PauseBattleWhenCharacterIsSelectedCheckBox" type="CheckBox" parent="."]

@ -0,0 +1,14 @@
namespace CMSGame
{
public partial class SettingsPopup : Popup
{
public override void _Ready()
{
}
public void On_ConfirmButton_Pressed()
{
Hide();
}
}
}

@ -0,0 +1,23 @@
[gd_scene load_steps=3 format=3 uid="uid://dpd2tih2iudvb"]
[ext_resource type="PackedScene" uid="uid://blk2uswpo2a7k" path="res://Components/SettingsMenu.tscn" id="1_573hy"]
[ext_resource type="Script" path="res://Components/SettingsPopup.cs" id="1_ts6p7"]
[node name="SettingsPopup" type="Popup"]
size = Vector2i(172, 101)
visible = true
script = ExtResource("1_ts6p7")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
offset_right = 40.0
offset_bottom = 40.0
[node name="SettingsMenu" parent="VBoxContainer" instance=ExtResource("1_573hy")]
layout_mode = 2
[node name="ConfirmButton" type="Button" parent="VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "保存并退出"
[connection signal="pressed" from="VBoxContainer/ConfirmButton" to="." method="On_ConfirmButton_Pressed"]

@ -3,3 +3,11 @@
[![Powered by Godot 4 Mono](https://img.shields.io/badge/Powered%20by-Godot%204%20Mono-blue)](https://godotengine.org/)
- [设计文档](https://docs.qq.com/doc/DTW1FWFFNalZUcXFY)
## 素材
### 图像素材
1. 背景 1920 x 1080
2. 精灵材质 尺寸尽量采用2的倍数。256 512 1024 2048
3. 人物需要面对镜头、背对镜头、朝向左侧和朝向右侧四个方向的贴图。在不考虑手性的前提下,朝左和朝右的贴图可以是镜像关系。

@ -21,14 +21,14 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="LabelBattleTime" type="Label" parent="CanvasLayer/HUD"]
[node name="BattleTimeLabel" type="Label" parent="CanvasLayer/HUD"]
unique_name_in_owner = true
layout_mode = 1
offset_right = 41.0
offset_bottom = 26.0
text = "00:00"
[node name="ButtonPauseBattle" type="Button" parent="CanvasLayer/HUD"]
[node name="PauseBattleButton" type="Button" parent="CanvasLayer/HUD"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
@ -43,4 +43,4 @@ grow_vertical = 0
focus_mode = 0
text = "按下 Space 暂停时间"
[connection signal="pressed" from="CanvasLayer/HUD/ButtonPauseBattle" to="." method="On_ButtonPauseBattle_Pressed"]
[connection signal="pressed" from="CanvasLayer/HUD/PauseBattleButton" to="." method="On_PauseBattleButton_Pressed"]

@ -7,9 +7,9 @@ namespace CMSGame
GetTree().ChangeSceneToFile("res://Scenes/BattleScene.tscn");
}
public void On_SettingsMenuButtons_Pressed()
public void On_SettingsPopupButton_Pressed()
{
GetNode<Popup>("%PauseMenu").PopupCentered();
GetNode<Popup>("%SettingsPopup").PopupCentered();
}
public void On_QuitButton_Pressed()

@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://dxnmltew81ny0"]
[ext_resource type="Script" path="res://Scenes/MainScene.cs" id="1_kso8c"]
[ext_resource type="PackedScene" uid="uid://c1c87rr8eubhg" path="res://Components/PauseMenu.tscn" id="2_txg46"]
[ext_resource type="PackedScene" uid="uid://dpd2tih2iudvb" path="res://Components/SettingsPopup.tscn" id="2_d0nn6"]
[node name="MainScene" type="Control"]
layout_mode = 3
@ -12,7 +12,7 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_kso8c")
[node name="LabelGameTitle" type="Label" parent="."]
[node name="GameTitleLabel" type="Label" parent="."]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
@ -37,22 +37,22 @@ offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
[node name="ButtonBattleDemo" type="Button" parent="VBoxContainer"]
[node name="BattleDemo1Button" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "战斗场景 Demo"
text = "战斗场景 Demo 1"
[node name="ButtonSettings" type="Button" parent="VBoxContainer"]
[node name="SettingsPopupButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "游戏设置"
[node name="ButtonExit" type="Button" parent="VBoxContainer"]
[node name="QuitButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "退出"
[node name="PauseMenu" parent="." instance=ExtResource("2_txg46")]
[node name="SettingsPopup" parent="." instance=ExtResource("2_d0nn6")]
unique_name_in_owner = true
visible = false
[connection signal="pressed" from="VBoxContainer/ButtonBattleDemo" to="." method="On_ButtonBattleDemo_Pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonSettings" to="." method="On_ButtonSettings_Pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonExit" to="." method="On_ButtonExit_Pressed"]
[connection signal="pressed" from="VBoxContainer/BattleDemo1Button" to="." method="On_BattleDemo1Button_Pressed"]
[connection signal="pressed" from="VBoxContainer/SettingsPopupButton" to="." method="On_SettingsPopupButton_Pressed"]
[connection signal="pressed" from="VBoxContainer/QuitButton" to="." method="On_QuitButton_Pressed"]

@ -0,0 +1,66 @@
[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="Temp/Exports/CMSGame.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_script=1
binary_format/embed_pck=false
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true
binary_format/architecture="x86_64"
codesign/enable=false
codesign/identity_type=0
codesign/identity=""
codesign/password=""
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version="1.0.0.0"
application/product_version="1.0.0.0"
application/company_name="CMSGame Developers"
application/product_name="CMSGame"
application/file_description="The Country of Mountains and Seas"
application/copyright="CMSGame Developers"
application/trademarks="CMSGame"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
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