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@ -1,7 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://cx6yq8awwkqv3"]
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[gd_scene load_steps=10 format=3 uid="uid://cx6yq8awwkqv3"]
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[ext_resource type="Script" path="res://Scenes/BattleScene.cs" id="1_n6bn7"]
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[ext_resource type="PackedScene" uid="uid://cslqihnfw0me2" path="res://Components/SettingsMenuPopup.tscn" id="2_aucd7"]
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[ext_resource type="PackedScene" path="res://Components/SettingsMenuPopup.tscn" id="2_aucd7"]
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[ext_resource type="Texture2D" uid="uid://dt1kwicn6i51e" path="res://Temp/Textures/SBS - Tiny Texture Pack - 256x256/256x256/Bricks/Bricks_05-256x256.png" id="3_swgxf"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vrgig"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@ -16,7 +17,15 @@ sky = SubResource("Sky_26whx")
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tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="BoxMesh" id="BoxMesh_7g2up"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_udghy"]
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albedo_texture = ExtResource("3_swgxf")
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uv1_scale = Vector3(20, 20, 20)
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[sub_resource type="PlaneMesh" id="PlaneMesh_30sfg"]
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material = SubResource("StandardMaterial3D_udghy")
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size = Vector2(40, 20)
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_a4f8m"]
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[node name="BattleScene" type="Node3D"]
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script = ExtResource("1_n6bn7")
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@ -25,9 +34,11 @@ script = ExtResource("1_n6bn7")
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environment = SubResource("Environment_hv4sx")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.93328, 0.35915, 0, -0.35915, 0.93328, 0, 1.08667, 0)
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transform = Transform3D(1, 0, 0, 0, 0.558497, 0.829506, 0, -0.829506, 0.558497, 0, 10.6856, 0)
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shadow_enabled = true
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.939693, 0.34202, 0, -0.34202, 0.939693, 0, 2.35115, 0)
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[node name="CanvasLayer" type="CanvasLayer" parent="Camera3D"]
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@ -65,6 +76,7 @@ text = "按下 Space 暂停时间"
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[node name="PauseMenuPopup" type="Popup" parent="Camera3D/CanvasLayer/HUD"]
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unique_name_in_owner = true
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size = Vector2i(242, 306)
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borderless = false
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[node name="PauseMenu" type="VBoxContainer" parent="Camera3D/CanvasLayer/HUD/PauseMenuPopup"]
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anchors_preset = 8
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@ -96,15 +108,29 @@ unique_name_in_owner = true
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layout_mode = 2
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text = "退出战斗"
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[node name="SettingsMenuPopup" parent="Camera3D/CanvasLayer/HUD/PauseMenuPopup" instance=ExtResource("2_aucd7")]
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[node name="SettingsMenuPopup" parent="Camera3D/CanvasLayer/HUD" instance=ExtResource("2_aucd7")]
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unique_name_in_owner = true
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visible = false
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borderless = false
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[node name="Ground" type="Node3D" parent="."]
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unique_name_in_owner = true
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[node name="Area3D" type="Area3D" parent="Ground"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground/Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10)
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mesh = SubResource("PlaneMesh_30sfg")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground/Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10)
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shape = SubResource("WorldBoundaryShape3D_a4f8m")
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[node name="Characters" type="Node3D" parent="."]
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unique_name_in_owner = true
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Characters"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.30333, 0, -2.36628)
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mesh = SubResource("BoxMesh_7g2up")
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[node name="Objects" type="Node3D" parent="."]
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[connection signal="pressed" from="Camera3D/CanvasLayer/HUD/PauseBattleButton" to="." method="On_PauseBattleButton_Pressed"]
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[connection signal="popup_hide" from="Camera3D/CanvasLayer/HUD/PauseMenuPopup" to="." method="On_PauseMenuPopup_PopupHide"]
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