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@ -35,7 +35,8 @@ namespace CMSGame
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{
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if (FileAccess.FileExists(path))
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{
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return FileAccess.Open(path, FileAccess.ModeFlags.Read).GetAsText();
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using var file = FileAccess.Open(path, FileAccess.ModeFlags.Read);
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return file.GetAsText();
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}
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return "null";
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}
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@ -43,9 +44,8 @@ namespace CMSGame
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private void SaveSettings(string path)
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{
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string settings_text = JsonConvert.SerializeObject(BattleSettings);
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var file = FileAccess.Open(path, FileAccess.ModeFlags.Write);
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using var file = FileAccess.Open(path, FileAccess.ModeFlags.Write);
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file.StoreString(settings_text);
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file.Dispose();
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}
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}
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