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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://Scenes/BattleScene.cs" id="1_n6bn7"]
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[ext_resource type="PackedScene" uid="uid://dyyrp4px1km16" path="res://Components/BattleHUD.tscn" id="2_u4666"]
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[ext_resource type="Texture2D" uid="uid://dt1kwicn6i51e" path="res://Temp/Textures/SBS - Tiny Texture Pack - 256x256/256x256/Bricks/Bricks_05-256x256.png" id="3_swgxf"]
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[ext_resource type="Texture2D" uid="uid://1i23jgrik6hr" path="res://Temp/Textures/Bricks_05-256x256.png" id="3_15ikw"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vrgig"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@ -18,7 +18,7 @@ tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_udghy"]
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albedo_texture = ExtResource("3_swgxf")
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albedo_texture = ExtResource("3_15ikw")
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uv1_scale = Vector3(20, 20, 20)
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[sub_resource type="PlaneMesh" id="PlaneMesh_30sfg"]
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