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63 lines
1.9 KiB
63 lines
1.9 KiB
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="CMSGame"
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config/name_localized={
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"en": "The Country of Mountains and Seas",
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"zh_Hans": "山与海的国",
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"zh_Hant": "山與海的囯"
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}
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run/main_scene="res://Scenes/LandingScene/LandingScene.tscn"
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config/project_settings_override="user://Engine.cfg"
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config/features=PackedStringArray("4.0", "C#", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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GameSettingsNode="*res://Autoloads/GameSettingsNode.cs"
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BackgroundMusicPlayer="*res://Autoloads/BackgroundMusicPlayer.tscn"
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[display]
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window/size/viewport_width=1600
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window/size/viewport_height=900
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[dotnet]
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project/assembly_name="CMSGame"
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[editor]
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script/templates_search_path="res://ScriptTemplates"
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naming/default_signal_callback_name="On_{NodeName}_{SignalName}"
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naming/default_signal_callback_to_self_name="On_{SignalName}"
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naming/scene_name_casing=1
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[input]
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battle_pause_toggle={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null)
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, null]
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}
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battle_pause={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[rendering]
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anti_aliasing/quality/msaa_2d=1
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anti_aliasing/quality/msaa_3d=1
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anti_aliasing/quality/screen_space_aa=1
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