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using System.Collections.Generic;
namespace CMSGame
{
public static class BattleGoals
{
public static readonly BattleGoal Escape = new()
{
Name = "保命要紧",
BasePriority = -50
};
public static readonly BattleGoal SelfRegulatory = new()
{
Name = "自律行动",
BasePriority = 0
};
public static readonly BattleGoal FollowOrder = new()
{
Name = "服从指令",
BasePriority = 50
};
public static List<BattleGoal> AllGoals()
{
return new() {
Escape,
SelfRegulatory,
FollowOrder
};
}
}
}