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[gd_scene load_steps=2 format=3 uid="uid://blk2uswpo2a7k"]
[ext_resource type="Script" path="res://Components/SettingsMenu.cs" id="1_b12ly"]
[node name="SettingsMenu" type="VBoxContainer"]
script = ExtResource("1_b12ly")
[node name="PauseBattleWhenCharacterIsSelectedCheckBox" type="CheckBox" parent="."]
unique_name_in_owner = true
layout_mode = 2
text = "选中角色时暂停战斗"
[node name="TabContainer" type="TabContainer" parent="."]
layout_mode = 2
[node name="TabBar" type="TabBar" parent="TabContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/TabBar"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 23.0
text = "ddd"
[node name="TabBar2" type="TabBar" parent="TabContainer"]
visible = false
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/TabBar2"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 23.0
text = "qqq"
[connection signal="toggled" from="PauseBattleWhenCharacterIsSelectedCheckBox" to="." method="On_PauseBattleWhenCharacterIsSelectedCheckBox_Toggled"]